It’s obvious that within horror (or anything for that matter), certain trends occasionally pop up and can dominate for a while before fading away. Some are truly short lived, and some are evergreen. Vampires come and go. So do slashers or haunted houses or zombies. The list goes on. But there is one little trend that always seemed so unlikely, so weird, and therefore, so charming. I just love the idea that some horror franchise, after a few iterations of its own formula, would shrug and suggest, “what if we do what we always do, but in space?”

Honestly, there aren’t that many of these (I’m writing about three here – there could be three more), but the fact that there is more than one seems of note, seems like enough to justify viewing this as a peculiar sub-sub-genre, and so today, let’s take a look at Jason X (2001), Hellraiser: Bloodlines (1996), and Leprechaun 4: In Space (1997) (Sorry Critters 4 – I can only do so much). Spoilers will abound. As will Space Marines, dimly lit spaceships, perfunctory nudity, deceptive holograms, liquid nitrogen freeze kills, and a faithful adherence to formula.
The notion of moving a series to the stars just seems to offer the delicious promise of hilarious laziness and joyful stupidity. That said, having watched these three for today’s post, I’ve gotta say that each in its own way comes across better than I’d expected. It just goes to show you should always give things a chance – you never know what you’re gonna find out there in the vast expanses of space.
Jason X (2001)

Ah, the Friday the 13th franchise. So beloved, so iconic, so … repetitive? I must admit, it is not my favorite series of films, though there are a few that I love (Part 2 is just great). Still, there is a kind of comfort food pleasure in the endless recurrence of their tropes and iconographies. While there were many changes and innovations over the years (from a movie about a crazy lady killing off camp counselors because some teens were screwing around when Jason, her disabled son, drowned, to a series of variations of that son (not dead after all, eventually supernatural) as a backwoods killer and later a kind of bulked up, particularly mobile zombie, willfully encapsulating every trait ascribed to the slasher film, true or not, and eventually going on some odd side quests, like when Jason fought Carrie, or the other time when he passed from body to body in a weird little worm thing), there is always a constancy – watching a F13 movie, you sort of know what you’re gonna get – it’s kinda like travelling internationally and eating at McDonalds – it might not be the most interesting, culturally specific experience, but it’s unlikely to give you a stomach bug (unlike the enchiladas in Part V).

And I feel that there is something interesting about how these movies present themselves. They were constantly attacked as violent, immoral, exploitative trash back in the heyday of the early 80s slasher boom, often subjected to censorship, leaving plenty of gore on the cutting room floor. And I feel, perhaps in response, they leaned hard into the Reagan era morality of the time (as Scream put it, the “sex equals death” equation of the classic slasher – which isn’t necessarily actually the case with many slasher flicks), almost saying, “yeah – we’re exploitative and violent, but see, the killer is only going after teenagers who are doing drugs or drinking or screwing around, so that makes it ok, right?” But now, from the perspective of 2025, I think it’s that old fashioned hypocritical “morality” that is the bigger turn-off and in a weird way, now the ugliness of this sex negative punishment can be excused away by saying, “come on, it was all just a ruse to let us make violent movies with lots of nudity in them,” the commercial exploitation actually softening the blow of the reactionary moralizing.

And so it came to pass that after about 20 years of killing teenagers on earth, it was time to get on a spaceship full of scientists and space marines, but yes, also horny teenagers, and do a bit more of the same among the stars.

But released in 2001, far from the cultural context of the original films, Jason X repeats many tropes (horny kids and a hulking, masked killer who’s explicitly triggered by sexuality) without carrying their original semantic values. Rather, it is done with a kind of ironic distance (which was, at the time, perhaps the contemporary way of saying, “look, we’re not actually saying these kids should be punished for being horny, AND we’re not just giving you gory kills and topless girls to titillate, NO, it’s all ironic, we’re all in on the joke,” but it’s just another line – at the end of the day, they just wanted to make and audiences just wanted to watch attractive young people get eviscerated, cause sometimes you do…

I feel like this one is often derided, but really, aren’t most of them? The original was critically panned (and it’s not like the critics ever changed their tunes with later entries), the 3rd was a gimmicky 3D cash grab, the 5th didn’t satisfy some fans on the killer reveal, the 6th is popular but some don’t like its comedy, the aforementioned 7th (fighting a psychic girl) seemed to some like jumping the shark, the 8th is supposed to be set in Manhattan, but everyone complains that it all takes place on a very slow moving boat, and the 9th features the weird worm thing – that was odd. The point is that as much as fans like watching Jason pick off a group of (not always, but often, sadly) forgettable young people who just want to have a good time, I think fans also enjoy moaning about how “this one has some good kills, but it’s stupid that – fill-in-the-blank.”

So yeah, I can’t say this is a great movie by any stretch, but it is basically fun. Coming in the post Scream era, it has a lot of self-aware humor, which some love and some find grating. For my part, I’ll say I enjoyed that, such as the character early on who, in delivering some expository dialogue, explains that Jason had been captured some time ago and should probably just be put on ice (cryogenic deep freeze), but he was too valuable to simply file away – if executives can make a bit more money, dust him off and give that man a machete!

Or of course, I think the most famous sequence in this flick has to be when Jason is distracted on a holodeck by a couple of virtual, topless teen girls expounding on how much they love ‘beer, pot, and premarital sex’ – of course he has to stop chasing his actual targets and beat them to death in their virtual sleeping bags. It is done with intentional, and I think successful humor, clearly poking fun at the tendencies of the series to date, while still getting away with perpetuating said trends, having its cake and eating it too. Cheap gag? Yeah. Does it work? Yeah!

In short, the plot sees Jason cryogenically frozen in 2008 and found by a group of students on an expedition to the now defunct “Earth I” in 2455. They bring him, as well as his most recent victim (who’d successfully turned on the deep freeze before getting stabbed), up to their ship, taking them both back to Earth II as exciting archeological finds. Of course, seemingly woken in a rage by the sense that some young people, somewhere, are having sex, he thaws out and wreaks his typical havoc until just a couple remain. Along the way, he gets a cyber upgrade and a futuristic new look.

It’s all deeply indebted to Alien/Aliens, and generally that works for it. A specimen is brought onto a spaceship – it starts hunting everyone – it might have been left behind, but it was too valuable not to take. In this case, the students are accompanied by a regiment of space marines, which really ups the body count with a stretch in the middle where well-armed people, actually prepared to fight, go after the undead, machete wielding killer, as opposed to having him picking off young people unaware that anyone else has been hurt. But it doesn’t matter – he makes quick work of the soldiers and before long, we’re down to a smallish group of students and scientists, as well as a kung fu kicking, sexy android – cause it’s the future.

I don’t think there was much in terms of scares, but it has tons of creative kill sequences (liquid nitrogen, giant drill bits, getting diced by floor grating while being sucked out into the vacuum of space, etc).

And they often come with a touch of textual comedy, such as the tough-as-nails sergeant who gets stabbed through a door and responds, “It’s gonna take more than a poke in the ribs to put down this old dog,” then a giant blade comes through his chest and he continues, “Yeah, that oughta do it.”

It’s funny, at least enough to put a smile on my face, if not to laugh out loud. Also, I was startled in the first scene to see David Cronenberg there – I mean he was really just on screen long enough for me to write in my notes “David Cronenberg is in this movie?!?” before he got a spike through his chest, but that was a fun cameo – one of the most serious minded horror directors of the era popping up in a deeply silly space set slasher sequel.

And maybe that’s the whole film – more or less enjoyable. I imagine a long-time fan of the series might have been irritated with it back in 2001, but as I wrote above, I think that just comes with the territory for F13 fans. Come to it without too much baggage, and there is fun to be had…in space!
Hellraiser: Bloodlines (1996)

While I can’t say this was a good movie, it wasn’t bad in the way that I expect a fourth franchise entry which decides to go to space to be. In concept, and at least for the first act of the film, I’d say this was a serious, horrific, very “Hellraiser” flick and I was really there for it. It had good ideas, did better justice to the mood and thematics of the franchise than the third film had, and offered an enjoyable expansion on the mythos, while also freeing itself up from the deadly franchise trap of boredom-in-repetition by virtue of taking place during different eras, hundreds of years apart, much of it predating the cenobites as we’ve come to know and love them, and thus offering quite a different story. It really felt fresh for a while there.

In fact, the more I think about it, the more I liked it. Was it perfect? Certainly not, and somewhere about the halfway point, I found it really ran out of steam, largely due to the story getting muddied and confusing (more on that in a bit). But even with its weaker second half, this feels special – ambitious in scope and theme (even if hamstrung by execution), full of stuff to love (decadent French monstrous aristocrats doing dark magic, Doug Bradley’s “Pinhead” getting to wax malevolently poetic more than usual – and filmed to look as good or better as he ever has in the franchise, solid, inventively gory practical effects, and a surprise appearance by a young Adam Scott, who I hadn’t known was in this), and most importantly (something which becomes increasingly less true in the Hellraiser series), it really feels like a Hellraiser story.

There is so much to do with a compulsive drive – in the form of game or sex or sensation play or lust for power or the simple urge to unlock something, solve a puzzle, unravel a truth, get all the pieces to fit into place, meeting in a nexus with architecture – of a building, of a soul, of a spaceship, of desire. Narratively, this all gets confused and is ultimately unsatisfying, but the (especially initial) inference of it all is exactly the sort of intriguing psycho-sexual, metaphysical, boundary exploring, horror themed, S&M dressed vibe that I want from a Hellraiser flick. It actually feels like it had Clive Barker’s involvement (apparently the last to do so until the recent reboot), and it is all, for lack of a better word, cool.

I just wish the story worked better. And made a bit more sense. And didn’t lose me in the back half. But hey, you can’t have everything.

In short, over the span of about 5 centuries, the film follows the line of the toymaker, Phillip LeMarchand, who is commissioned by a wicked French libertine to create the iconic puzzle box at the heart of the series, the solving of which unlocks a gate to Hell (or at least some hellish otherworldly dimension – as I’ve discussed before, something I’ve always appreciated about Barker’s world building is that it allows for a satisfying tale of the demonic without having to accept Christian metaphysics, and particularly, Christian moralizing).

Not knowing what end he’d been serving in crafting his creation, LeMarchand would reverse engineer it to undo its horrific results, but he’s killed long before he has a chance. Thus, the film will go on to track two of his descendants – an architect in the 90s and an engineer in the 22nd century, as their dreams are haunted by the family’s dark past and images of the work they might yet do.

In the box’s first use, the eeeevil aristocrat who’d commissioned it summons a demon named Angelique into the body of a sacrificed peasant girl (in a pretty cool sequence of dark magic – flaying the victim and filling her emptied skin with the malevolent spirit). For the third sequel in a series, I’d say as a villain, she is a breath of fresh air, and as long as she is the only malicious entity in the game, I think the film really works. Eventually though, when we hit the second act (in the 90s), Pinhead shows up and the film hits a narrative speedbump.

We have an impression that he and Angelique are very different types of monsters, with very different methods. He has a nice line to her, on first meeting, “Hell is more ordered since your time, princess, and much less amusing.” However, while it is clear that they are in conflict, it was never particularly clear why. Who is attempting to do what and why? For all his talk of order, is he just too impatient to let her play her seduction game? Or do they just fight and betray each other cause evil demons gonna demon? At a certain point, I felt the film makers had lost the plot. Finally, by the end of the second act, Angelique is in thrall to the hellpriest, just another cenobite to cause trouble in the third segment.

I feel this was all a missed opportunity – she had been an intriguing, enjoyable new element, and Doug Bradley’s performance is as charismatic and rich as ever – if the story is actually to do with their conflict (which is a story I’d really like to watch – how do their methods/philosophies/politics really diverge?), I want to understand it – I want to dig into that, let it breathe, but it’s all given short shrift. Similarly, while it is a pleasure to listen to Bradley utter every line of dialogue, it is sadly pretty empty pseudo-poetic/philosophical hokum. But again, he delivers it with such gravity and sly pleasure that it’s ok if it doesn’t actually mean anything.

When in the third act, we watch them hounding LeMarchand’s final descendent who has been able to craft his ship as a massive puzzlebox that will finally close the gate and defeat them once and for all (or at least until the next sequel – there would be 6 more before the reboot, though, to be fair, all take place at an earlier time, so none of them undo this ending), though that storyline is still a neat idea (and a not at all silly explanation for why we’re in space), the film had already kinda lost my interest (I’ve read that there was heavy studio interference, adding a lot of new scenes in reshoots and cutting 20 minutes of material – I’m curious what it had been on the page).

So in the end, it doesn’t ultimately add up to as much as I’d like it to, but I must say, for a film that I watched just because it’s funny when a horror franchise decides to go to space, it had a lot of great, atmospheric, thematic, gory, and creative stuff. And when I went through it a second time to collect pictures for this post, I found myself digging the film even more. Far from the best of the series, but also faaaaaaaaaaaaaaaaar from the worst, if you like Hellraiser material, this is really worth an hour and a half of your life. I expect that if I had been a big Hellraiser fan in 1996, I would have been disappointed and exasperated, possibly even full of rage. But coming to it in 2025 for the first time, I’m happy to overlook its not insignificant flaws and rather love the sights it has to show me.
Leprechaun 4: In Space (1997)

Ok – this is it, the big one. The one I’ve been waiting for – a sequel so baldly capitalizing on the ridiculousness of taking its franchise to space, that it even proudly proclaims the fact in its on the nose subtitle: “In Space”! I’ve long been curious to check this one out, and with St. Paddy’s Day around the corner (I’m writing this on March 16th), what better time to watch an offensive Irish stereotype kill a bunch of people while nattering on about his gold? I doubt there is a more “in space” horror sequel than this one, so I’ve saved it (if not “the best,” than at least “the most”) for last. Let’s go!

And…it is not a good movie.

But on the other hand, I’m quite certain it isn’t meant to be.

Sometimes a movie has a low budget, but you wouldn’t know it. That’s not the case here. Rather, I feel this movie wears its low budget as a badge of honor. It’s not ashamed of the fact that it looks like it cost half the amount of an episode of Dr Who. No – it is loud and proud about being a deeply silly cheapie doing something patently absurd. And for all that it does not look expensive, there are some fun looking, creative practical effects and makeup applications (as well as some god-awful mid 90s digital effects).

I can’t honestly say that I loved it, but I didn’t hate it either – and in writing that I really don’t intend to damn with faint praise. Rather, I think I was probably watching it under the wrong circumstances – alone, sober, on my computer, considering it as an artefact of possible value for consideration on my oh-so-wordy blog. I can only imagine that this works much better in a kind of party atmosphere, under the influence of something or other, everyone’s incredulity amplified by the shared experience.

I can’t possibly imagine that director Brian Trenchard-Smith was trying to make an Oscar contender, but just fell short. I think this was exactly the movie he’d wanted to make. And he did. And, in its way, it is periodically fun, and I expect it could be more so if you’re watching it in the right spirit. And boy is it “in space!” I dug how at no point did it try to explain the transition to the cosmos either. Nope. It’s just some time in the 21st century and we find the eponymous green clad killer in the clearly plastic tunnels of some alien world wooing a space princess so that he might be crowned king. And we go from there.

For the third movie in a row, space marines show up – and these are the “marine”-iest space marines to date – all “hooah!” and chanting while they march around their spaceship, with a hard as nails lieutenant shouting in their faces cause he just wants them all to come home in one piece. It’s so over the top that it comes off as a bit of marine “drag” (and there’s even a part later on when the Leprechaun ensorcells the lieutenant such that he has to do a drag floor show while attacking his brothers-in-arms).

They are sent to the planet to find the creature disrupting the local mining operation, come across the little fella, armed with an emerald green light saber, and blow him up real good.

But then one of them decides to victoriously pee on the Leprechaun’s exploded corpse, the mythological creature’s essence sneaks up the stream and hangs out in the space marine’s penis until he goes off to hook up with another soldier back on the ship, and the marine is killed in a case of premature leprechaun ejaculation. It’s that kind of movie. Now on the ship, the Leprechaun starts hunting down marines, as they try to hunt down him. It unsurprisingly works out better for him than them as he murders them in variously creative fashions.

Along the way, there’s also a subplot with the nefarious cyborg scientist (Dr. Mittenhand) running the show who gets transformed into a giant-space-spider-scorpion-thing (renamed “Mittenspider”), the Leprechaun gets hit with a reverse shrink ray and becomes a giant, now reveling in turning the tables and calling his enemies “short”;

We see that this Space Marine ship with maybe 7 marines and three scientists has a dance club where the marines drink out of dollar store plastic glasses and dance listlessly with each other;

Mittenhand’s assistant gets hit in the head with a big plate and his face is flattened into a giant disk; when someone requests entrance to the space lab, there is a “ding dong” like a doorbell in the suburbs; Warwick Davis gets to wax Shakespearian while plotting how he’ll eventually murder the space princess and keep both the crown and his gold for himself (“I’ll wed her, bed her, and bury her all in one day”); during a self-destruct sequence, the computer announcement is rather blasé about the urgency with which the crew needs to leave (as if to say, “look, the ship is going to blow up soon – you might want to be going”); and finally, after being sucked out an airlock and exploding in the vacuum of space, in the very end, the Leprechaun’s hand floats by the main windshield of the spaceship and flips off the few survivors.

Again, not “great,” but there were plenty of moments when my jaw literally dropped open and I was rather surprised by what I was looking at, and at no point was I bored. Plenty of the intentional comedy worked – and I trust that any cheesy moments or exaggerated performances were always conscious choices rather than accidents or failures.

Also, on a genre love level, I was tickled by the presence of Miguel A. Núñez Jr. (Spider from Return of the Living Dead and Demon from Friday the 13th Part V – he of the cursed enchilada) as one of the marines. I just looked him up on IMDB – wow, the man works (151 credits to date)! Anyway, this is not my favorite kind of horror flick, but there is a certain pleasure in its unabashed trashiness. Also, in describing the last two films, I supposed that many fans at the time might have been nonplussed with their spaciness. I’m sure that was not the case here. I’m sure anyone who rented this back in the day (it was released direct-to-video) got exactly what they were looking for.

Sometimes a movie doesn’t have to go so far as to be “good.” Sometimes it’s just enough to understand the assignment. This is one of those.
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And so that’s franchises in space. Are these top-tier entries? Are they classics for the ages? Are they particularly scary? Generally not, though again, Hellraiser: Bloodlines has an awful lot going for it. But even the silliest, cheapest, self-knowingly cheesy of them has some fun to offer. You’ve gotta be in the right head-space, but none of them do I regret watching.